0.1.0.25
- Added Soul Reliquary Tier 2 for floors 200-300, with 2.5x the Soul rewards of Tier 1 and a distinct key icon. Tier 1 keys now drop from floor 95; Tier 2 from 195, with matching drop odds.
- Added three rarer Tier 2 Souls from floor 200: Insight for XP, Ruin for critical damage and Dominion for boss damage.
- Updated skill XP progression: 200,000 XP for level 19 and 500,000 for level 20. Level-20 Mastery grants 50% more damage to its skill.
- Skills remember your last tab and selected skill.
- Damage numbers are white for normal hits and red for critical hits, grouped per target over one second. Large values use K/M/B/T.
- Rounded character stats and Character Power, added comma separators, and improved leaderboard equipment inspection.
- Improved inventory, stash, Soul absorption and Blacksmith responsiveness in town.
- Reworked combat and Soul pickup sounds and reduced repeated hit sounds.
- Enemy damage is unchanged on floors 1-100, ramps to 5x at 200, then grows by 1.9% per floor.
- Fixed distant portal interaction and made the floor-99 progression warning clearer.