Patch 0.1.0.30
Online and Saving
- Improved server stability and reliability when connecting to the game and entering arenas.
- Fixed character profile loading conflicting with concurrent saves.
- Protected newer arena progress and inventory from being overwritten by older town saves.
- Character profiles and inventory save after every five completed arena waves.
- Improved connection handling when a device's clock is incorrect.
- Expanded login error reports to preserve the last connection stage and a more specific failure reason.
Town and UI
- Faster returns from arenas to town.
- Fixed a loading-screen flash and repeated loading screen after death.
- Improved Blacksmith and other town actions, especially with larger inventories.
Combat and Visuals
- Enlarged the projectile hitboxes of ordinary Treasure Goblins.
- Corrected wing placement on affected character appearances.
- Corrected Lightning Dragon's placement above the floor.
- Corrected Solar Ring and Ice Nova visual scaling with Area of Effect bonuses.
- Reduced bright flashes from Tentacle Slam.
Maps
- Improved camera collision around arena walls and added a blocking door in Asian Village.
Audio
- Rebalanced combat and music volume, and improved Proc skill audibility at different distances and camera angles.
Graphics and Performance
- Adjusted Medium shadow settings to address problems at 1440p.
- Set the default frame-rate limit to 90 FPS. This can be changed in Settings.
Launcher
- Added live download speed for game and launcher updates.