Patch 0.1.0.37
Saving & Connections
- Improved arena autosave handling when a save confirmation is delayed, reducing premature reconnect prompts while the result is still being checked.
- Improved recovery when checking the result of an interrupted arena save.
- Added more useful connection-report details for interrupted character-save uploads.
- Fixed a character-deletion error involving old arena records.
Combat & Tower Tree
- Raised the Movement Speed cap from 300% to 500%.
- Added Normal Monsters as Bosses after Floor 200: your Boss Damage bonus also applies to normal monsters. This is a single-rank node costing 25 Tower Points; monster health and rewards stay the same.
- Added Greater Scroll Drop Mastery after Floor 250: 30 ranks, one Tower Point per rank, granting +50% scroll drop chance at full investment.
- Added Greater Equipment Rarity after Floor 250: 25 ranks, one Tower Point per rank, granting +50% Item Rarity at full investment.
- Existing Tower Tree allocations remain compatible with the new nodes.
- Improved handling of very large damage and health values.
Soul Sanctuary
- Reduced Soul rewards in new runs by 75% compared with 0.1.0.36, for both tiers. Soul variety, scaling with the number of keys, and Tier 2's reward multiplier stay the same.
- The arena display now shows how many keys were used and the resulting Soul reward multiplier.
Login & Item Details
- Remembered sign-ins now show a masked password hint, making it clearer when a saved password is available.
- Made the selected Travel attribute in the Skill Tree easier to see with a brighter button background.
- Aetherion's Divine Covenant now shows its bonuses and Shrine effects consistently when inspecting a character in the leaderboard.