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Patch notesv0.1.0.37

Patch 0.1.0.37

Patch 0.1.0.37

Saving & Connections

  • Improved arena autosave handling when a save confirmation is delayed, reducing premature reconnect prompts while the result is still being checked.
  • Improved recovery when checking the result of an interrupted arena save.
  • Added more useful connection-report details for interrupted character-save uploads.
  • Fixed a character-deletion error involving old arena records.

Combat & Tower Tree

  • Raised the Movement Speed cap from 300% to 500%.
  • Added Normal Monsters as Bosses after Floor 200: your Boss Damage bonus also applies to normal monsters. This is a single-rank node costing 25 Tower Points; monster health and rewards stay the same.
  • Added Greater Scroll Drop Mastery after Floor 250: 30 ranks, one Tower Point per rank, granting +50% scroll drop chance at full investment.
  • Added Greater Equipment Rarity after Floor 250: 25 ranks, one Tower Point per rank, granting +50% Item Rarity at full investment.
  • Existing Tower Tree allocations remain compatible with the new nodes.
  • Improved handling of very large damage and health values.

Soul Sanctuary

  • Reduced Soul rewards in new runs by 75% compared with 0.1.0.36, for both tiers. Soul variety, scaling with the number of keys, and Tier 2's reward multiplier stay the same.
  • The arena display now shows how many keys were used and the resulting Soul reward multiplier.

Login & Item Details

  • Remembered sign-ins now show a masked password hint, making it clearer when a saved password is available.
  • Made the selected Travel attribute in the Skill Tree easier to see with a brighter button background.
  • Aetherion's Divine Covenant now shows its bonuses and Shrine effects consistently when inspecting a character in the leaderboard.