Patch 0.1.0.39
Tower Tree
- Added five connected choices at Floor 150 to focus Unique drops toward amulets, gloves, helmets, rings, or chest armor. Each choice has 25 ranks and costs one Tower Point per rank. Only one focus can be active in each loadout. Each rank adds 2% to the selected type's weight, up to 50% at rank 25.
- These choices favor the selected item type when a Unique item drops; they do not increase the overall Unique drop rate.
Skill Tree
- Main and proc skills now earn 100 skill XP per monster defeated, up from 10, so you can try more skills sooner. Existing skill progress is retained.
- Smooth Killer now grants 1% increased damage per 100 final Evasion.
- Defender's Justice now grants 1% increased damage per 100 final Armor.
- Both bonuses combine with your other increased damage and update when you change equipment, gain buffs, or refund the nodes.
Elemental Damage
- Cold, Lightning, Fire and Arcane damage bonuses now multiply separately from Increased Damage for the skill you are using.
- Character Power now shows Increased Damage and the active elemental damage bonus on separate rows.
Interface & Stability
- Fixed the Enter Tower button being cut off on ultrawide displays, including 3440 x 1440.
- Improved floor selection layout and input recovery after switching away from and back to the game. Your selected floor and biome are retained.
- Improved stability when minimizing and restoring the game in windowed mode.